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Current stable versions
MacOS Snow Leopard / Lion:
PhysicsEditor-1.0.9.dmg (MacOS X 10.7)
Version 1.0.9
- New: Added function to retrieve fixture Id (CoronaSDK)
- New: Better corona example with multiple fixtures and collision detection
- New: Exporter for Gideros http://giderosmobile.com
- New: Added counts for bodies, fixtures and vertexes to AndEngine exporter
- Fix: Crash when creating new fixture while still editing fixure’s data
- Fix: Crash when deleting last body
- Fix: AboutBox now says PhysicsEditor instead of TexturePacker
- Fix: Replaced installation of Microsoft Reditributable Pack with dlls only
1.0.8
- New Exporter: RapaNui (http://ymobe.com/rapanui.html)
- Changed Corona exporter to work without module()
- Fixed crash when adding sprites to a shape without having a shape selected
1.0.7
- Fixed opening of license files
- Fixed compatibility with MacOS Snow Leopard
1.0.6
- MacOS Lion full screen mode
- Exporter for Nape physics engine, flash and haxe
- Example for Corona SDK + PhysicsEditor + TexturePacker
- Feedback dialog
- Better Mac behavior (App stays open,…)
- Recent files menu now works
- Vertex coordinate editing
- Tracing mode “straight” now produces perfect rectangles
- Recent files
- New icons
- Open multiple images at once when using file open dialog
- Default PTM_RATIO in exporters is now 32, not 2
- Example and loader for cocos2d-x
- Circle support for Corona SDK
- String properties can now be defined for exporters
- Id property for cocos2d
- Flash exporter was hidden in GUI – instead QuickBox2d showed up
1.0.6b1
Improved circle handling and ids for cocos2d, support for cocox2d-x.
Please update your loader code to enable the new features.
- Example and loader for cocos2d-x
- Circle support for Corona SDK
- String properties can now be defined for exporters
- Id property for cocos2d
- Flash exporter was hidden in GUI – instead QuickBox2d showed up
1.0.5
This is only a small bugfix release. I am currently working on a bigger update but since Steffen Itterheim’s and my Learn cocos2d Game Development with iOS 5 will be available soon I had to do the bugfix release right now.
- Support for circle shapes
- Get hull of the polygon from the exporter instead of decomposed convex sub polygons
- Fixed crash with too many vertexes
- Fixed images disappearing
- Fixed UI crash when changing shape while in edit field
1.0.4
- New trace mode for straight lines gives more acurrat tracing (issue: 20)
- Added support for animation tracing: Several images can be added to a shape. Tracer can select AND or OR mode for tracing. (issue: 41)
- Fixed auto updater (issue: 17)
- Added exporters for Lime. (issue: 223)
- Setting custom exporter directory in preferences now works. (issue: 7)
- Fixed GB2ShapeCache: isSensor was not set right. (issue: 139)
- Fixed Generic XML exporter’s template not found error (issue: 5)
- Allowing group field to have negative numbers (issue: 33)
- Reduced waiting time in demo version to 5s (issue: 255)
- Fixed startup with multiple windows (issue: 39)
- Cursor shape changes when hovering over a vertex (issue: 255)
- Open license files with doubleclick (macos), new extension for license files: .pekey (issue: 255)
- New icons (issue: 255)
Fixed chipmunk + cocos2d demo: Cocos2d-Chipmunk-Demo
PhysicsEditor – 1.0.3b3 (2011/03/11)
Please report problems to support@code-and-web.de
Feature update
- New: Adobe ActionScript/Flash exporter for Box2d
- New: Adobe Flash Example
PhysicsEditor – 1.0.3b2 (2011/03/07)
Please report problems to support@code-and-web.de
Feature update
- New: Chipmunk plist loader
- New: Chipmunk example with cocos2d
Improved loader for chipmunk (adds collision parameters and sensor):
generic-chipmunk-plist-loader.zip
PhysicsEditor – 1.0.3b1 (2011/02/28)
Please report problems to support@code-and-web.de
Beta release for MacOS with new features
- Fix: Chipmunk plist exporter
- New: Box2d generic XML exporter
PhysicsEditor – 1.0.2 (2011/02/23)
Please report problems to support@code-and-web.de
Bugfix release + Windows update
- Fix: Shape clone clones the selected shape and not a random one
- Fix: Naming of shapes when adding / cloning
- Fix: Double vertex near start of polygon when using the tracer
PhysicsEditor – 1.0.1 (2011/02/21)
Please report problems to support@code-and-web.de
Feature and bugfix release
- New: Press space to drag the shape in zoom mode
- New: Undo
- New: Flip
- New: Rotate
- New: Listview: Icons and sorting
- New: IsSensor for corona
- New: Added scale factor to corona (loading parameter)
- Fix: Loading by clicking on icon reuses window
- Fix: Exporter for corona had a missing comma when one body had multiple fixtures
- Fix: Delete points from a 3 point polygon
PhysicsEditor – 1.0.0 (2011/02/10)
Please report problems to support@code-and-web.de
First release
- Generic plist exporter for box2d
- Generic plist loader for box2d
- Generic plist exporter for chipmunk
- Full cocos2d + box2d example
- Exporter example
PhysicsEditor – 1.0.0 b2 (2011/02/08)
Please report problems to support@code-and-web.de
Bugfix and feature release
Currently Corona TM SDK + MacOS.
Other variants coming soon.
- Documentation
- Fix: Many UI fixes
- Fix: Polygon orientation for chipmunk engines
PhysicsEditor – 1.0.0 b1 (2011/02/08)
Please report problems to support@code-and-web.de
Initial release
Currently Corona TM SDK + MacOS.
Other variants coming soon.
No documentation yet.



